#触发1:
条件:
>>自定
动作:
>>(SET DEATHS)Modify death counts for Current Player: Add 1 for 单位名称.
>>Preserve trigger.
#触发2:
条件:
>>(Deaths)Current Player has suffered at least 数量 deaths of 单位名称.
动作:
>>(SET DEATHS)Modify death counts for Current Player: Set to 0 for 单位名称.
>>动作名称
>>Preserve trigger.
#触发1:
条件:
>>自定
动作:
>>(SET DEATHS)Modify death counts for Current Player: Add 1 for 单位名称.
>>Preserve trigger.
#触发2:
条件:
>>(Deaths)Current Player has suffered at least 3 deaths of 单位名称.
动作:
>>(SET DEATHS)Modify death counts for Current Player: Set to 0 for 单位名称.
>>(Create unit)Create 1 Zerg Zergling at 'Anywhere' for Current Player.
>>Preserve trigger.