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星际争霸:报应

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楼主
发表于 2013-9-1 22:40:11 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
星际争霸:报应

《星际争霸:报应(StarCraft:Retribution)》是2001年由与WizardWorks Software发行的星际争霸扩展包,WizardWorks是一个与发布《星际争霸》及其资料片《星际争霸:母巢之战》的暴雪娱乐相互独立的公司。《星际争霸:报应》完全是由星际争霸的引擎驱动,没有添加任何新内容。然而这个扩展包包括了120个新的多人地图,以及一个与原作相当的单人战役。

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游戏概述
游戏剧情
当前状况
在原有的《星际争霸》程序下,《星际争霸:报应》包括了三个新的Protoss,Zerg和Terran的单人战役,以及120张很有趣的新的多人地图。如果你想得到《星际争霸:报应》,掏腰包是在所难免的了。WizardWorks Software制作了很多新内容,他们创建了几个英雄人物用来发展剧情,不但比原作的英雄威力强很多,而且都重新配音了。他们还添加了一些新的音乐和音效,用来使游戏有更好的表现力。

虽然WizardWorks Software声称他们研制出了更棒的AI,但是少有人提及。

故事发生在一个叫做Aridas的人类世界。三个种族都聚集到了这里来争夺传说中的Argus之石,据说掌握了这块石头就能掌握宇宙。

Argus是黑暗圣堂武士用来提升自己能力的一种石头。(译者:看看升级海盗船能量上限以及黑暗执政官能量上限的科技名字就知道了。另外,德莱尼人的母星也叫Argus)

到2003年的时候就很难买到《星际争霸:报应》了。生产初期的取消以及低购买率使得这个游戏的原版几乎已经不存在了。虽然版权归暴雪娱乐所有,他们没有提供任何意见和指南,也没有任何技术支持。
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沙发
 楼主| 发表于 2013-9-1 22:40:15 | 只看该作者
Retribution, an authorized expansion pack to StarCraft: Brood War, was published in 1998 by WizardWorks Software, independently from Blizzard Entertainment, and authorized by Blizzard as an expansion pack.[1]

Retribution works within the limits of the original StarCraft game engine, and does not add any explicitly new content to the game, although it does contain over 120 new multiplayer maps, and a large single-player campaign.
Contents
[show]
Campaign

Retribution contains new single player missions in the form of plot-centered campaigns for each of the 3 races (protoss, terran and zerg). Several new heroes were also added to the game, complete with custom voice-acting. Like in the original StarCraft, these heroes are only accessible during certain single-player missions. Also included is new music and sound effects to further enhance the single-player experience.

An ancient artifact called the Argus Stone has been found on the terran world of Aridas. All three races converge upon the planet in order to acquire the artifact, as it is believed that whoever controls the stone will be able to control the universe.

The campaign is set after the creation of the Terran Dominion but before the death of the first Overmind.
The Legacy of Kharadun

The Legacy of Kharadun is the name of the protoss campaign. Judicator Kizrath and an Executor seek the Argus Stone on Aridas.
The gateway to Taledon
The gateway to Taledon
Conflict

Retribution
Place

Aridas
Result

Protoss Crusaders victory
Combatants

Protoss Crusaders


Terran Exploratory Force
Commanders

Kizrath
Executor



Unknown

Kizrath detected ruins which bore signs of being from Taledon. However, the Aridian forces were investigating the area, so Kizrath ordered the protoss to attack.[2]
The heat of battle
The Heat of Battle
Conflict

Retribution
Place

Aridas
Result

Protoss Crusaders victory
Combatants

Protoss Crusaders


Aridian Forces


Zerg Exploratory Forces
Commanders

Executor



Unknown


Unknown

The protoss encountered a battle being fought between the Aridians and zerg forces. Kizrath located a cave in which the zerg cerebrate was believed to be located, as well as a maintenance duct leading to the heart of the terran infrastructure.[3]

If the player reaches the cave to the north, they play the next mission, the "Zerg Cave". If the player sends their forces to the installation to the south, they head to the next mission, "Retribution".

The Zerg Cave, and Retribution
The Zerg Cave
The Zerg Cave
Conflict

Retribution
Place

Aridas
Result

Protoss Crusaders victory
Combatants

Protoss Crusaders


Zerg Exploratory Forces
Commanders

Executor



Cerebrate of Zerg Exploratory Forces †

A small protoss force braved the cave. They were accompanied by probes and could construct a base within. However, the cave's height prevented the summoning of aerial units. They had orders to attack the Cerebrate, which Kizrath believed would temporarily halt zerg expansion.

A number of terran forces and structures were scattered throughout the cave.

These terrans will offer an alliance with the Executor. Their forces would then fight alongside the protoss.

The Cerebrate was defeated.[4]
Retribution
Retribution
Conflict

Retribution
Place

Aridas
Result

Protoss Crusaders victory
Combatants

Protoss Crusaders


Terran Science Corps


Aridian Support Forces
Commanders

Executor



Unknown


Unknown

Kizrath gave orders to repel terrans which were raiding the protoss research outpost.

The protoss forces retook a damaged protoss outpost, then attacked the terrans, which consisted of the Aridian support forces and the Science Corps. Their bases were established among ancient ruins that the protoss wished to explore. Both terran bases were destroyed.[5]
Where Heroes are Made
Where Heroes are Made
Conflict

Retribution
Place

Aridas
Result

Protoss Crusaders victory
Combatants

Protoss Crusaders


Aridas Defenders
Commanders

Executor



Unknown

Kizrath's forces weren't the only protoss forces on Aridas. The other forces were unable to prevent terrans from slipping reinforcements between Kizrath's forces and the Argus Stone. The large terran forces were crushed.[6]
The Aridian Reserves
The Aridian Reserves
Conflict

Retribution
Place

Aridas
Result

Protoss Crusaders victory
Combatants

Protoss Crusaders


Aridas Space Port


Jenson's Raiders
Commanders

Executor



Unknown


Jenson Archimedes (presumed)

Kizrath's observers detected a terran supply station orbiting Aridas. It supplied reinforcements and other supplies to terrans on the surface. Kizrath ordered a strike on the station, which was successful.[7]
The Last Defenders Fall
The Last Defenders Fall
Conflict

Retribution
Place

Aridas
Result

Protoss Crusaders victory
Combatants

Protoss Crusaders


Aridas Defenders
Commanders

Executor



Unknown

Kizrath ordered a strike on the final Aridian stronghold barring the pathway to Taledon. The strike was successful.[8]
Taledon
Taledon
Conflict

Retribution
Place

Taledon
Result

Protoss Crusaders victory
Combatants

Protoss Crusaders


Taledon Defenders
Commanders

Kizrath
Executor



Unknown

Kizrath was sure that he had reached Taledon, and that the Argus Stone lay within a temple at its heart. He personally led the protoss forces against the elite terran cadre defending the temple. The protoss forces destroyed the temple, enabling Kizrath to pick up the Argus Stone in his ship.[9]
The Triumphal March
The Triumphal March
Conflict

Retribution
Place

Aridas
Result

Protoss Crusaders victory
Combatants

Protoss Crusaders


Zerg Spoilers


Aridian Pursuers
Commanders

Kizrath
Executor
Escort
Escort Leader



Unknown


Unknown

Kizrath ordered the Executor to carve a path through the zerg to a rendezvous point. Here, escorts would take him and the Stone to Aiur.

At the rendezvous point, a large number of carriers arrived, accompanied by an Escort Leader. These forces assisted in the annihilation of the zerg bases. However, Kizrath was then contacted by the Escort. Its commander told him that the tactical value of the Argus Stone was seen as minimal. Kizrath and the Stone would be stranded on Aridas. Instead, his escort would be commandeered to help continue the protoss war against the zerg. Kizrath was told to continue delving into the truth behind the Stone.[10]
Strongarm

Strongarm is the name of the terran campaign. Dominion scientist Jenson Archimedes oversaw an effort to collect the stone, hoping to use it as a powerful weapon. His forces were separate from the Aridian forces.
On the Field of Battle
On the Field of Battle
Conflict

Retribution
Place

Aridas
Result

Terran Dominion victory
Combatants

Terran Dominion


Zerg Warriors


Protoss Warriors
Commanders

Jenson Archimedes
Commander



Unknown


Unknown

Archimedes wished to transport himself and a number of his scientists to a set of Aridian ruins. However, protoss and zerg forces were engaged in combat with each other, so he needed assistance from a battalion of troops.[11]
The Fragile Alliance
The Fragile Alliance
Conflict

Retribution
Place

Aridas
Result

Terran Dominion victory
Combatants

Terran Dominion


The Fragile Alliance
Commanders

Jenson Archimedes
Commander



Cerebrate of the Fragile Alliance†

A zerg cerebrate used xel'naga technology found in ruins on Aridas to take control of a small protoss tribe. Archimedes ordered the commander to either help him capture the Cerebrate or destroy it, which could break the alliance. During the battle, the zerg forces were defeated.[12]
Cramped Quarters and Slaughter at Station 12

If the player helped Archimedes capture the Cerebrate, they then play Cramped Quarters. If the Cerebrate was slain, then the player plays Slaughter at Station 12.

Cramped Quarters
Cramped Quarters
Conflict

Retribution
Place

Aridas
Result

Terran Dominion victory
Combatants

Terran Dominion


Zerg Siege Forces
Commanders

Jenson Archimedes
Commander



Unknown

Archimedes complained that the Aridians were unhappy at the continued existence of the cerebrate. The research center where it was being kept in stasis fell under attack by the zerg, who wished to free it. The Dominion forces pushed the zerg back.[13]
Slaughter at Station 12
Slaughter at Station 12
Conflict

Retribution
Place

Aridas Installation
Result

Terran Dominion victory
Combatants

Terran Dominion


Zerg Invaders
Commanders

Commander



Unknown

Zerg broods were overwhelming the terran defenses across Aridas, including Science Station 12. The base had entered a state of emergency lockdown, locking the doors. These could be opened by scientists. A number of security devices were scattered throughout the installation.

Shortly after the Dominion task force entered the station, the zerg broke in as well.

The zerg break into the inner doors if these are approached.[14]

The Protoss Staging Platform
The Protoss Staging Platform
Conflict

Retribution
Place

Aridas
Result

Terran Dominion victory
Combatants

Terran Dominion


Space Platform Defender
Commanders

Commander



Unknown

The protoss used a space station as a staging ground for their attacks. The Aridians attacked it with nukes from the ground, to no avail.

The Dominion was successful in defeating the protoss.[15]
The Outback
The Outback
Conflict

Retribution
Place

Aridas
Result

Terran Dominion victory
Combatants

Terran Dominion


Zerg Raiders
Commanders

Commander



Unknown

Zerg swarms overran an outpost in a desolate area of Aridas. Archimedes ordered the region to fall back under terran control, in order to prevent the zerg from relocating to more vital locations.

The local outpost had been holding the zerg off for five days after running out of resources. However, there was an unoccupied resource node nearby which the outpost had discovered. The Dominion forces smashed the zerg.[16]
Cornucopia
Cornucopia
Conflict

Retribution
Place

Aridas
Result

Terran Dominion victory
Combatants

Terran Dominion


Protoss Resources Defenders
Commanders

Commander



Unknown

The protoss had located a dense vein of crystals which the Aridians had previously used to supply their troops. A Dominion regiment was sent to establish a base and defeat the protoss.[17]
In the Depths of Hell
In the Dephts of Hell
Conflict

Retribution
Place

Aridas
Result

Terran Dominion victory
Combatants

Terran Dominion


Zerg Kidnappers
Commanders

Jenson Archimedes
Commander



Unknown

Archimedes' ship explored a large cavern beneath an excavation site when it was surrounded by the zerg. It was heavily guarded by scourges. Archimedes believed the zerg were deciding on his fate. He was able to contact the Dominion commander and request a rescue.[18]
On the Trail of the Stone
On the Trail of the Stone
Conflict

Retribution
Place

Aridas
Result

Terran Dominion victory
Combatants

Terran Dominion


Protoss Defenders
Commanders

Commander



Unknown

Archimedes located the Argus Stone, which was in the hands of the protoss. They fled to a set of ruins which was filled with protoss reinforcements. The Dominion defeated them but couldn't retrieve the Stone.[19]
In the Presence of the Stone
On the Presence of the Stone
Conflict

Retribution
Place

Aridas
Result

Terran Dominion victory
Combatants

Terran Dominion


Protoss Defenders
Commanders

Jenson Archimedes
Commander



Unknown

The protoss had warped in a temple from Aiur, designed to focus the energies of the Argus Stone. The Dominion attacked, destroying the temple. This caused explosions to kill nearby protoss forces. Archimedes was able to maneuver his ship over the ruins and retrieve the Stone.[20]
Dynamic Evolution

Dynamic Evolution is the name of the zerg campaign. Zargil of the Sennith Brood and other zerg cerebrates lead a campaign to collect the stones for themselves, in order to create a "Supreme Being".
Cutting off the exits
Cutting off the exits
Conflict

Retribution
Place

Aridas
Result

Zerg Crusaders victory
Combatants

Zerg Crusaders


Aridian Maintenance Forces
Commanders

Cerebrate



Jenson Archimedes (presumed)

Zargil explained to a young cerebrate the power of the Argus Stone. Zargil knew the artifact was being held by Jenson Archimedes and ordered the new brood to destroy the battlecruiser escort for his Science Corps.

The assault was successful.[21]
Ascension
Ascension
Conflict

Retribution
Place

Aridas
Result

Zerg Crusaders victory
Combatants

Zerg Crusaders


Archimedes Defenders
Commanders

Cerebrate



Jenson Archimedes (presumed)

Archimedes maneuvered through the terran bases, eluding the zerg's grasp. Zargil decided that seizing his comrades and extracting information from them would help them find Archimedes.

The zerg captured a science facility and brought it back to their base, where a defiler would extract the information. The terrans launched a massive assault when the science facility was captured, but the zerg fended it off.[22]
Undercover
Undercover
Conflict

Retribution
Place

Aridas
Result

Zerg Crusaders victory
Combatants

Zerg Crusaders


Terran Warriors


Protoss Warriors
Commanders

Cerebrate



Unknown


Unknown

A zerg hive and numerous zerg forces were defeated by the Dominion and the protoss. The two enemy factions were now fighting each other. The zerg were able to retake the hive, but during the battle the terrans and protoss allied with each other. The zerg, however, were successful in their assault.[23]
Battlefield Aridas
Battlefield Aridas
Conflict

Retribution
Place

Aridas
Result

Zerg Crusaders victory
Combatants

Zerg Crusaders


Terran Raiders


Protoss Forces
Commanders

Cerebrate



Unknown


Unknown

The protoss had defeated the zerg forces in a strategic region. The cerebrate in charge of those forces had been removed. The young cerebrate was ordered to assault these forces. During the battle, the new brood discovered terran forces also attacking the protoss. The zerg defeated the protoss forces.[24]
Beginning of the End
Beginning of the End
Conflict

Retribution
Place

Aridas
Result

Zerg Crusaders victory
Combatants

Zerg Crusaders


Aridian Defenders
Commanders

Cerebrate



Unknown

Zargil located a terran troop and research base. One of their command centers held the precise location of the Argus Stone. The new Brood was ordered to infest the command center. The operation was a success.[25]
Battle of Three Armies
Battle of Three Armies
Conflict

Retribution
Place

Aridas
Result

Zerg Crusaders victory
Combatants

Zerg Crusaders


Terran/Protoss Alliance
Commanders

Cerebrate



Unknown

The desperate terrans allied with the protoss, hoping to keep the zerg out of a cavern leading to the Argus Stone. The zerg punched through, however.[26]
Guardians of the Stone
Guardians of the Stone
Conflict

Retribution
Place

Aridas
Result

Zerg Crusaders victory
Combatants

Zerg Crusaders


Defenders of the Argus Stone


Protoss Prisoners
Commanders

Cerebrate
Thakras



Jenson Archimedes (presumed)



Unknown

Zargil informed the young cerebrate that the terrans had betrayed the protoss and continued to hold the Argus Stone within their installation. Another brood had already assaulted the installation but failed, leaving Thakras and the remnant of his brood trapped within.

Zargil provided the cerebrate with infested terrans who had knowledge of the interior of the installation, such as passwords.

Inside, the zerg encountered protoss who had been captured by the terrans. All three forces fought each other.

In addition, the terrans conducted scientific experiments on the captured zerg, such as a genetic transducer which could transform mutalisks into guardians. (The experiment was a failure, however.)

Thakras was freed, and his Plague power was used against the ghosts guarding the Stone. The zerg retrieved it.[27]
The Alliance
The Alliance
Conflict

Retribution
Place

Aridas
Result

Zerg Crusaders victory
Combatants

Zerg Crusaders


Terran/Protoss Alliance
Commanders

Cerebrate



Unknown

The zerg attempted to escort the Stone to Char, but the protoss and terrans united their forces and created a convoy heading to Char. They hoped to intercept the Stone.

The zerg took over a terran barge in the convoy and eliminated the enemy forces.[28]
Terran Intrusion
Terran Intrusion
Conflict

Retribution
Place

Char
Result

Zerg Crusaders victory
Combatants

Zerg Crusaders


Terran Raiders
Commanders

Cerebrate



Unknown

The Overmind gained possession of the Stone. However, a small band of terrans landed on Char. The zerg crushed them.[29]
Calm Before the Storm
Calm Before the Storm
Conflict

Retribution
Place

Char
Result

Zerg Crusaders victory
Combatants

Zerg Crusaders


Protoss Invaders
Commanders

Cerebrate



Unknown

The protoss also attempted an attack. Their forces were also defeated.[30]
The Battle of Char
Shakurus SC1 Art2

You may be looking for:

other battles on Char

The Battle of Char
Conflict

Retribution
Place

Char
Result

Zerg Crusaders victory
Combatants

Zerg Crusaders


Terran/Protoss Invaders
Commanders

Cerebrate
Zargil



Unknown

Zargil informed the young cerebrate that the Supreme Being was approaching maturity within a chrysalis. It had to be protected from the attackers.

Xel'naga lore predicted that a catastrophic war would precede the birth of the legendary being, and only one race would emerge triumphant.

A united terran and protoss offensive attacked the chrysalis' location. They were defeated.[31]
Notes

The final battle, which takes place on Char, is fought in a jungle environment.[31]
Transcript

Lord of Ascension. 2009-04-20. Retribution. StarCraft Legacy. Accessed 2009-05-08.
Current status

Blizzard Entertainment authorized Retribution as an expansion pack.[1]

By 2003 it was very difficult to obtain a copy of Retribution. Almost no original copies of this game exist, due to an early cancellation in production and a low purchase rate. While the expansion pack was authorized by Blizzard Entertainment, they offer no comment on availability or technical support.

At BlizzCon 2010, Blizzard employee Chris Metzen suggested that he didn't consider Retribution to be canon, but had not made a final decision.[32]
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