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This is an EUD offset calculator written in Java. The ZIP file contains an executable JAR file, so you need Java (which is common on most computers these days) to run it.
Current features:
-Load version-specific configuration files
-Calculate a unit and player ID from a memory pointer, and vise-versa
Note: Oops. Due to my usual carelessness, I forgot to zip up 'default.cfg'. MemCalc will by default attempt to load /$runpath/default.cfg, so you can copy/rename the version of your choice. I'm not going to bother with the DLDB's lack of file editing ability right now. |
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