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StarCraft X-tra Editor 2.6 has several modes:
CLASSIC-MODE:
Standard version (All scripts, standard unit-setting, buildings everywhere (Standard Emerald)) - Buildings can be placed totally independent from terrain.
P12-MODE:
For the neutral player 12 (Ale scripts, all units for player 1-8, building placing like in StarEdit).
All units are given to player 12 when starting this mode, so this mode should be used at the start of a project to avoid annoing corrections with another mode later.
BASE-MODE:
For the fundamental map designing (StarEdit building placing, everything for player 1-8, also critters)
ALTERNATIVE-MODE:
An alternative to the Classic Mode (Addons are independend and placable everywhere)
(Critters for player 1-8, the most other things are like the Classic Mode)
SPECIAL-MODE:
Good for RPGs and special projects: Every unit/building requires just one point on the map, so e.g. buildings could be placed in another and above each other. (Addons and critters are not neutral, the Addons must be placed like buildings in StarEdit.) This mode should - if necessesary - used at the end of project to make it perferct.
(This mode is only availible in the Professional Edition of the SCXE!)
ALL MODES contain 255 upgrade levels and advanced dialogs.
WIZARD:
With SCXE Wizard you can launch all SCXE modes as well as a symbol palette for easy use of special signs in text messages. In addition to this you can create or remove short cuts on Desktop and/or in the quickstart bar.
You can also launch up to three programs of your choise, the so called \"additional functions\". Select the functions tabsheet in the options to edit the use of the three functions.
Current version: 2.6 |
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